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Ioplop

18 Audio Reviews

12 w/ Responses

I'm not sure about what to say, but I'll give it a try.
The intro was well made, as I heard it, I knew something interesting was coming, and it would have been very disappointing otherwise.
I like the percussion, it fits nicely, as it isn't too loud nor it lacks strength. It's just perfect as it is, although, I don't really like noisy songs, and that may affect the way I perceive it (That's good in this case).
That brings another point. I like the mixing of the song, as I can clearly hear everything without problems. Nothing is too loud, nothing is too quiet.
Now, the synth at min 1:10, again, fit nicely, adding the melody I was waiting for during the intro.
But I think it is a bit lazy ... I'm not sure, I think it lacks strength, or variation.
Finally, the ending was clear for me. Even though it wasn't very original, it does what it has to do: to finish the song and don't leave the listener with an awkward feeling of "What has just happened?"
Overall, the song is pretty balanced in almost every aspect, but I think its melody could vary a little more (both in volume and notes) to add more strength to the song.

I like it, I downloaded it, I'm following you ^.^

I'm coming from R4R, but I'm not asking for a review on my songs, so you should get another review soon. (If no one jumps you, wich, by the way, looks like it)
Have a good day.

5TanLey responds:

Yep, mixing is OKish, but I guess I will have to work on composition..

Im glad you enjoyed it and many thanks for review!

I will write a few words to some of your songs as well ;)

For the book of Ioun! I'm agree so much with ZipZipper, this is probably the funniest thing I've heard in newgrounds in... well, as much as I can remember. It's not as if I laughed or something, I meant that this song has so much variation, so many things moving in and out, it's just too intresting and fun to not hear until the end... many times. Now, I don't think I have enough musical knowledge to say something new, sorry about that. Now that I love it, though.
I come from R4R too, but I don't really have a song to post in that forum :P . So, yeah, you should get another review soon. Have a good day... =)

Azhthar responds:

Again wow!!! Thank you so much! I didnĀ“t expect that positive feedback here at all... This is really motivating and you already made my day :)

It loops alright, but it really couldn't in any other way, as there is just too much silence. I feel the spaces between each chord are just way too big, creating an awkward silence wich I personally don't like. If you wanted to create a "slow and mysterious" atmosphere, I would suggest adding some reverb, but I really don't know that much about composition to be sure about what effects should you add... or stuff. Also, the piano sounds unrealistic, but I'm not sure if realism is what you were looking for.
on the other hand, the chords progression was good enough to keep me intrested on it. Keep practicing and uploading things, and you will eventually improve a lot, I'm sure of it.

By the way, I'm came here from R4R, but I'm not posting anything, so you should get another review soon. Have a good day! ;)

Wow. I really hope some day I get to be half as good as you at this =)
I did, though, expect a more powerful vibrato from the violin, specially from minute 2:05.
That's all I can say, really. This song is almost perfect (fror me, at least), And I'm definitely downloading it with some other songs of yours.

drumdude responds:

Whoops, somehow missed this review.
Now that you mention it, I agree there is a lack of vibrato from the violin.
Thanks for the review!

The song is alright. It loops perfectly, but it lacks more variation. It may be too repetitive. That, may not be a problem when you encounter a tropical village in your travels, buy some potions, some coconuts, and then leave, but it could be if you are going to spend some time in it like, who knows, completing some quests that requier to walk from one house to another, talking with different npcs, it could be a little annoying. So in that way, it could be perfect, or not, depending on the way you are going to use it. Also, it is good to remember that the music takes up much space in a game, and it is always good to have songs as short as possible, while not being excessive.

In my opinion, the percussion is great, and combined with the instruments used, helps the song to perfectly transmit its intention. I can perfectly imagine myself walking on a little tropical village, and that is very important when making game music.
Overall, I think the song would work very well combined with some ambient sounds.
Good Day =)

Drewpy responds:

I wrote this theme specifically for a character's home town in an RPG my friend and I are making. Yeah, the space was an issue, and we found that out the hard way, but it's fixed now. I used separate ambience (waves crashing and seagulls) that I didn't include in the track because I wanted it to be more spontaneous. There's no side quests in the town, and there's really nothing to do there at all, so repetitiveness isn't a problem. The town has it's own theme however, because there's a school and other significant crap in it that's important to the plot of the game. TL;DR: Thanks for the review!

I've been hearing your songs from "Orbo-Reminisce", and after some minutes of collecting my ideas, this is what I have to say (and hopefully, help).
I have the feeling that your songs can't "hold themselves", making me feel like something is missing (and probably is).
Thus, what I think you should focus on is the "base" (or whatever that's called) of your song, as it represents the fundations of your song. What I mean by base is like... a series of chords and percussion that will hold the song, but does not have any melody at all. Once you have a strong base, the song should sound fine just as it is. Then, you can add melodies and stuff.
So... About percussion, all I can say is I'm terrible at it, so I can't really help with that, although, I find them decent.
Overall, the song requires a lot more work to be able to hold itself. The melody is decent, but requires more variation, and the same could probably be said of the percussion. Those background sounds (which I have not idea of how are they called)... I kinda liked them, but they won't be able to hold the melody by themselves. So, work at the base, the fundations of your song, and you should get a much better result.
Have a good day, bye!

Orboscar responds:

yes ive made some new songs not posted them yet. yhanks for ur advice!

First of all, I admit I haven't real knowledge about composition, still, I'll do what I can (with my poor knowledge both about music AND english) to help you :P

Bass are very important when it comes to provide a solid base to your song. I say that because I think
your song could improve very much just by adding a simple bass to hold it, otherwise, it soubds like... it lacks something. In my opinion, those parts where you decrease one octave, it sounds weird, it MAY be better if you just keep the voices in that octave (0:51 to 0:54). Also, I feel like the drums (or whatever D:) need a little more variation.
Finally, please don't take any thing of what I've said bad, as I'm saying it only to help you (try). I hope
you understood most of what I said o.O
Have a good day. :D

Orboscar responds:

n_n OK thanks I'll do what I can!

I have only one criticism: You should change "song" by "loop".
Nice loop ;)

namirhassan responds:

Thank you! :)

I'm sort of a videogame developer wannabe and a failure as a musician.
I love hard constructive criticism because there is no better way to improve.
Maybe one day I'll upload a videogame here and someone will happen to read this? x.x
ps: I love snails <3

Angel @Ioplop

Age 27, Male

Computer Science Std

DuocUC

Chile

Joined on 1/24/14

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